Stranger Things VR (2024), the Quest game from Tender Claws, is leaving timed Quest exclusivity next month. Originally launched on Quest 2/3/Pro in February, the studio announced it’s bringing Stanger ...
Phasmophobia developer Kinetic Games is aware of the demand for a Meta Quest port, but the team can't commit to it just yet.
VR passthrough is a feature that uses the headset's cameras to let you see your surroundings in real time. Passthrough was also supported on the Quest 2, but that headset's black-and-white ...
This new entry in the Arkham series promises a AAA VR Batman experience and if Meta’s last free game (Asgard’s Wrath 2) is anything to go off it’ll be an absolute blast. Meta Quest 3S ...
It has done more to make VR mainstream than any other single headset. But for VR to move on, the Meta Quest 2 needs to be consigned to the past. ForbesMeta Quest 3S Vs 3: What You Lose And Gain ...
Depending on how you use one of the best VR headsets, you might benefit from a few accessories. Link cables can be useful for playing your Quest 2 or 3 on PC, or for charging while playing.
What’s the best Quest game overall? The Meta Quest 2 and 3 are our favorite VR headsets of all time, and it's largely because there are so many wonderful experiences you can try in these self ...
Here we take a look at some of the best VR horror (and horror-adjacent) games across Quest, PSVR 2, and PC VR. Many of our top picks below support all three platforms, although you’ll see a few ...
The Quest 3S is fitted with the 1832 x 1920 fresnel lenses found in the Meta Quest 2, whereas the pricier Meta Quest 3 has 2064 x 2208 pancake lenses for improved resolution and clarity.
It also means that if those reused parts break, it’s not hard to find replacements for them, since the Quest 2 has already been around for four years.
Gargoyle Doyle” premiered at the 2023 Venice Film Festival. It used mixed reality, something native to the Vision Pro and ...
It’s also lighter and more comfortable than Meta Quest 3, and updated with new features such as dynamic spatial audio and ...