
"Gradle " errors while building WaveXR Unity project for Android
Aug 8, 2024 · Preparing "Install Android SDK Platform 30 (revision: 3)". Warning: Failed to read or create install properties file. ] exit code: 1 …
Zoom Android SDK v6.5.6 UI overlaps status bar on Android 15
Aug 1, 2025 · We’re using Zoom Android SDK v6.5.6.31810 in an app targeting Android 15 (SDK 35). On Android 15, apps are required to explicitly opt out of edge-to-edge layout using:
[Announcement] Wave SDK 6.1.0 is published - VIVE Wave SDK
Aug 5, 2024 · Android SDK Build Tools 30.0.2 will be used. To suppress this warning, remove "buildToolsVersion '28.0.3'" from your build.gradle file, as each version of the Android Gradle …
Android SDK Missing commonlib - Zoom Developer Forum
Jan 10, 2024 · The SDK libraries (aar libraries) are in the commonlib and mobilertc folders located inside the mobilertc-android studio folder. Ensure that the following files are included in these …
Latest Meeting SDK topics - Zoom Developer Forum
Nov 20, 2025 · Windows Questions and answers about the Zoom Windows SDK! Android Questions and answers about the Zoom Android SDK! Electron Questions and answers about …
Android XR SDK compatibility - VIVE OpenXR - VIVE Forum
Jan 5, 2025 · I'm developing an application for my VIVE XR Elite using the C++ API, and it's slow going. A lot of reinventing low-level graphics capabilities. Google has just released the Android …
16KB Support for Android build of Unity Video SDK
Oct 14, 2025 · Video SDK Type and Version Video SDK for Unity, version 0.0.2 Description Video SDK for Unity has not be updated for over a year now. Now, with changes in Google Play …
Incorrect `onMeetingLeaveComplete` Callback When Host Ends …
Jul 17, 2025 · Description We are using the Zoom Android Meeting SDK (v6.2.3) and encountering an issue where the onMeetingLeaveComplete(long ret) callback does not return …
Latest Android topics - Zoom Developer Forum
Nov 10, 2025 · Questions and answers about the Zoom Android SDK!
Assistance in replacing ViveOpenXR Plugin - Android with Wave SDK
Jul 7, 2023 · The project is initially using the Vive OpenXR Android Plugin as the back-end, but I deliberated on wanting to switch my existing project over from OpenXR to the Wave VR SDK …